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  • Gameplay videos of Orcs Must Die! Unchained at PAX East

    There are few new gamplay videos cropping up on YouTube showing off Orcs Must Die! Unchained at the Robot Entertainment booth. Plus an interview with Ian Fischer where he discusses some details surrounding the games release and game play. Check them out below!

    GameSlean interviews Ian Fischer about the alpha / beta / release date and about the game.

    IGN shows us gameplay footage of new hero “Midnight”

    TonyIsGaming - shows us some gameplay footage with soothing music in situ

    Orcs Must Die! Unchained – Media Roundup

    With OMDU being shown off at PAX East this weekend there are many lucky people getting their hands on playing OMDU for the first time at the Robot Entertainment booth. As such we are now starting to see the first media coverage coming out of PAX East. Initial perceptions are that the game is looking great – the 5v5 multiplayer is really proving popular. After years of fan requests to deliver a bigger multiplayer expirence with OMD, Robot hace certainly delivered fans wishes with OMDU!

    Here are some of the media reports coming out of PAX East today:

    GameSlean - Jeff reports directly from the booth with video gameplay.

    IncGamers - Orcs Must Die! MOBA is happening.

    PC Gamer - Orcs Must Die! Unchained announced.

    Segment Next - Orcs Must Die! Unchained revealed, introduces MOBA elements.

    GameFront - Tower Defence + MOBA + CCG = Orcs Must Die! Unchained.

    Orcs Must Die! Unchained announced via IGN

    Great news for Orcs Must Die! fans – its your lucky day as Robot have just announced the next OMD game – Orcs Must Die! Unchained, or OMDU for short! IGN has the scoop. OMDU is the biggest game to date in pretty much every way – bigger levels, more playable characters, deeper deck / inventory system, more enemies and of course even more traps, whats more this is all free-to-play!

    Time to get back in the action! Bigger and better than ever before.

    Not only is it bigger and better than ever before, OMDU is a radical change to the gameplay. Now for the first time players will be going head to head against themselves to defend and attack strongholds. Thats right OMDU takes a leap into an expansive multiplayer experience! Solo modes are also available as well.

    Lets take a look at how Robot sums it up:

    Orcs Must Die! Unchained is a fast-paced Fortress Siege action game in which teams of heroes battle head-to-head to attack and defend ancient strongholds. For the first time in Orcs Must Die!, teams of players are responsible for both sides of the battle — building traps to stop the enemy assault AND summoning their own armies to lead against the enemy defense.

    OMDU is big, we’re talking up to 5v5 play against friends or global multi player search. To help with this there are a host of new charecters along side the trusty War Mage and Sorceress. OMDU introduces Blackpaw, Midnight, Stinkeye, and Bloodspike into the fray plus many more. This time the hero’s aren’t all human either!

    The Motley Crew – Just a selection of the hero’s playable in OMDU.

    The decks and inventory system has been completely overhauled, decks are deeper than before and are much better organised. There is also a full upgrade system in place to power up your inventory. Heroes, weapons and traps can all be upgraded not to mention upgrades to minions who will prove to be essential in helping turn the tide of battle.

    Seeing is believing – check out the teaser trailer

    Don’t take our word for it – take a look at the brand new teaser trailer to see some of the greatness thats in-store for fans coming up in OMDU. Looking mighty fine folks!

    Get immediate or early access!

    Looking for early access to OMDU? No problem! This time around Robot has introduced a scheme that lets super fans get ahold of the game early, or even much earlier such as right now! Thats right, by purchasing membership to the “Founders” club fans can get ahold of the alpha of OMDU right now! The immediate alpha access costs $149.99 an for that you get a ton of extra stuff on top worth up to $500, this includes 1 alpha and 5 beta codes to share with friends and $200 worth of in-game currency to spend how you like on upgrades. You also get access to the 5 founders heroes, skins and most of all exclusive access to the developer forums. A great deal for mega OMD fans!

    If you don’t mind holding tight for a little bit you can get priority alpha and beta access from $59.99 and $19.99 respectively. You can find out all about the Founders access by heading here:

    Much more to come

    We’re just scratching the surface of whats coming up in OMDU. Expect much more to be revealed over PAX and over the coming months. Keep a sharp eye out and dont forget to to sign up on the brand new Orcs Must Die! website. There are brand new forums for people to hop on and discuss this exciting announcement! We’ll see you there :)

    More information

    To read more about OMDU check out the article at IGN where both Patrick Hudson and Ian Fischer discuss parts of the game and the free-to-play model.

    Be on the look-out for Robot Entertainment news at PAX East

    Its no secret that Robot has a tendency to demonstrate new things at PAX East and with the expo just 4 days away it is certainly a time for fans to keep their ears to the ground for an announcement of some kind! Robot Entertainment are a confirmed exhibitor at this years PAX East which means it is very likely something new is coming to the table.

    Considering the recent partnership announcement with GameForge being confirmed as a PC tittle for 2014, it is almost certain that we will be seeing a new PC game from Robot at PAX East in just a few days time.

    Be sure to be following both Robot and REF on Twitter for all the scoop!

    Six answers from SixOkay – Hero Academy and more

    Following up on the recent Six Questions feature we have put the most common themes to SixOkay, Robot’s Community Manager to answer your burning questions. Without further ado here are some answers to your questions:

    1. Will Hero Academy have any more updates?

    At this time, we are not planning any new updates to Hero Academy. As with everything, we need to balance the available resources at the studio. Currently, we’re focusing our attention on a big, exciting new project that we’ll reveal to everyone soon.


    2. What do you think of the idea of giving fans the opportunity to participate with the further development of Hero Academy? As example Robot Entertainment could allow the community to design new maps?

    This is an interesting idea. It’s a lot like creating mod tools for OMD games, however. The amount of work that would need to go into supporting community-built and distributed maps for Hero Academy is actually pretty significant. As I mentioned above, our resources are focusing currently on a new project, and we can’t focus on building UGC tools for Hero Academy at this time.


    3. I’d like to ask what an average day at the office is for you. I can imagine that you’re in contact with a lot of different publicists after a game has been announced, and you’ll be quite busy with the community in the few months after release, but what’s your average day during down time, like now?

    There’s never really “down time” around here. Even when we’re not public on new games, there’s always a ton of prep work going on to make sure we’re prepared to support everything once the game is announced. Aside from that work, there’s also all of the support work that needs to get done for released games. There are support emails that need to be answered, social media that needs to stay engaged after release, tons of discussion about how new games can support community, event planning that usually goes on for months before a major trade show, and a lot of writing and rewriting for things like websites and press releases. It’s sort of like an iceberg. There’s the small portion that you see publicly, but a massive amount of work that goes on below the surface to support that public material.


    4. Design question for OMD2: Were The Hive and Chilled Caverns set up specifically so that the fliers could not be managed by ceiling/wall traps? The fliers in The West Wing were total cake to manage due to grinders and then you get The Hive. Yikes.

    It was a deliberate decision. Because that DLC pack introduced the Dwarven Missile Launcher, the designers wanted to make it harder to kill flyers with traps, encouraging players to turn to the DML. It’s one of the most powerful flyer-killing items in the game, so we wanted to make sure we gave people a real reason to use it.


    5. Will Orcs Must Die! and/or Orcs Must Die! 2 be linux-compatible to work on Steam Machines any time soon or at all?

    This isn’t something that we’re focusing on currently.


    6. When will we be hearing about that new game you’re working on with Gameforge? An approximate time period would be nice

    Very soon. People who’ve been following Robot since we opened have probably noticed that we have a tendency to reveal new projects around PAX East. No sense changing our habits now if they’ve always worked before.


    Robot working on a new PC game. Gameforge to publish in Europe

    Gameforge and Robot Entertainment have yesterday announced  a publishing partnership in respect of a new upcoming game in European territories. This is good news as the partnership will allow Robot to expand its presence in European markets. The deal is a full publishing agreement and extends to marketing and support of the upcoming title.

    Robot’s CEO Patrick Hudson said: “Robot is eager to expand its global reach. Gameforge is the strongest publisher in Europe, and we are excited they will help deliver our next game to even more players. We cannot wait to unveil this game to fans soon

    Alexander Rösner, CEO at Gameforge, went on to say: “Gameforge and Robot Entertainment are a superb match – we both share one goal: to make games that are fun. In this sense, our new shared title will raise the bar to a new level”.

    Eagle eyed readers will note that the press release on the Gameforge website refers to the next title as being “an unannounced new PC project slated for release in 2014″. How about that.

    Six Questions for SixOkay!

    It’s been a little while since our last Six Questions feature so we thought it would be a good time to do another! Six Questions for SixOkay invites fans to post their burning questions in the comments box below. REF will then take the top six most talked about points and we’ll pose them to the man that knows at Robot – Community Manager, SixOkay.

    You can ask any question you like, from games like Echo Prime, Hero Academy or Orcs Must Die! or questions about the studio itself. So if you have a question that you just cant wait to get off your chest  - give us a shout in the comments box below!

    16 questions so far