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Dean02 May 20168302
Last week Robot Entertainment were out in full force at PAX East in Boston to show off Orcs Must Die! Unchained to the masses. Robot set up camp with a massive display with their OMDU booth along with 30 stations combined of 20 survival stations and 10 siege stations all equipped with the latest gear from the likes of Alienware, Cybertron and Razer. The large overhead display showed matches currently in progress and Marketing Manager Justin “SixOkay” Korthof provided running commentary of what was going down.
The Robot team was further bolstered by Gameforge staff and also a number of community fans. Juicy, RoyalFino, Chel, RyuShinomori, Astraea, Taroth and Boom were at the booth providing additional engagement and support to help players. It’s great to see the community come together at events like this. Moltenink was also on the scene and provided some excellent additional match commentary with SixOkay. We hear he was quite the talented commentator!
The Art Drop was back from last year too. Harmonia and K2-D2 were on a mission to hide the various art pieces created by hand from Robot’s own artists around the venue. Those lucky enough to find one of the art drops were able to not only keep the fantastic art, but were able to pick up a swag bag is they brought it back to the booth. Here is K2-D2 subtly hiding this piece:
Orcs Must Live!
We all know that orcs must die, but did you know there is a group out there that actually supports Orcs? Thats right, there is the ‘Center for Orc Tolerance and Understanding‘ or COTY for short. This group specialise in helping raising the awareness or Orcs and how they can integrate into normal life. Check out this video by Rooster Teeth to help gain understanding on these interesting principles:
The Orcs Must Live! campaign were in full force at PAX East holding placards and even breaking out into dance!
Don’t worry though, they were soon sorted out courtesy of the Boston Police Department.
Best PvP and Best MOBA at show
With so much going on at PAX East from Robot Entertainment it is important not to forget about the game. The OMDU booth enjoyed constant activity and was always bustling with people wanting to play. MMO Games commented on OMDU by awarding the title not one, but two awards – Best PvP and Best MOBA. Here is what they had to say:
Hands-on, OMDU has some of the most agile controls I’ve laid hands on, letting anyone jump in feet first and get to playing without too much trouble. The ebb and flow of the game kept players on their toes and the action high, and the overall sense of fun kept things competitive yet upbeat. Orcs Must Die! Unchained has the ingredients to become a stable of PvP gaming.
Check out the MMO Games website to see more of their thoughts on the MOBA elements.
Another year, another PAX East. This year was a fantastic success from the Robot staff on the PAX floor, the community volunteers, the marketing efforts from the team at Rooster Teeth and of course, OMDU being a great game. It all came together for a memorable event. Check out the blog over at OrcsMustDie.com for more information on the event!Dean14 Apr 20168284
Did you catch the new hero reveal from this weeks Insider Access? Our icy friend Tundra is set to make a return to Orcs Must Die! Unchained next patch. A perfect compliment to the new Avalanche survival match also coming next patch, sticking with the ice theme.
Closed beta players who have been playing OMDU during phase 1 of the closed beta may remember Tundra’s earlier appearance. He, like other heroes such as Bloodspike and Temper have been out of the hero select from the game whilst Robot’s designers give them a thorough re-work. Tundra has a number of brand new abilities and this is an example of great things coming to fans who wait! He has some great new kit to help him in battle.
Perhaps the most impressive of his abilities is the “Avalanche” ability which sees Tundra turn into a giant snowball which he can then literally run over to decimate enemy minions. It also doubles up as a great escape option. This new ability is perhaps one of the most different abilities in the game. When in the snowball form, the controls are also adapted to give greater steering control. Tundra can remain in this form for as long as he has mana or until he hits into a wall.
Tundra has an equally impressive unique trap too, the Saw of Arctos. This new trap looks devastating to enemy minions. The trap is long and thin with ice saws which launch at high speed dealing massive damage to minions. The saw is deployed twice, up and down the length of the trap. Another great new trap to add to the OMDU collection. The long and skinny nature of the trap will make players re-think the usual kill box strategies.
Tundra’s passive ability Permafrost sees frozen minions take extra damage. Tundra’s other abilities such as his standard melee attack Glacial Sweep, where Tundra swings his scepter has a chance of freezing enemies. Or he can make use of his Flash Freeze ability to instantly freeze an enemy, no matter what. On his right click Tundra shoots three projectile ice shards with his Icicle Burst ability. This ability is perfect for hitting those opponents escaping.
Another very unique ability that Tundra has to assist his team is his Wall of Frost. This ability lets Tundra place a solid ice wall which can block minions and enemy heroes path. Friendly heroes can still pass through but enemies cannot. This is an interesting ability as it can be used to urgent scenarios like enemies about to enter the rift, or can also be used strategically to redirect the path that minions take down a lane.
Tundra’s impressive new abilities demonstrate the kind of sweeping changes we can expect to see for the remaining heroes that have been taken out of play for re-works. If Tundra is anything to go by the upcoming heroes to be revealed should be as equally as exciting. The avalanche ability is also a great technical accomplishment of additional tech being implemented in the game to support the ability. Expect lots of interesting new things coming up for heroes in the future.
To learn more about Tundra, lead hero designer Paul Hellquist has blogged all about him on OrcsMustDie.com – check out his blog – The Ice Beat Cometh.Dean11 Apr 20168277
Last week, Orcs descended upon London for EGX Rezzed, a video games event hosted at Tobacco Dock. The event had over 160 games playable and one of those was Orcs Must Die! Unchained where the Gameforge team had set up camp. Community Manager SiS and Senior Producer Duthieboy were on-site along with other staff from Gameforge. Having set up an impressive booth with a number of playable stations the booth entertained hundreds of players who came by to play last week.
The Gameforge team did a great job setting up the booth and players were able to come by and play PvP or Survival. Whilst queuing videos were playing of the awesome OMDU trailer and how to play videos. From what I could see everyone was having a great time and greatly enjoyed the game.
Anyone who came by got a sweet OMDU hat just for stopping by and killin’ some Orcs.
Existing OMDU players were also able to talk with Gameforge staff about the game and get insights into its current development. Its great to see OMDU at these kind of events. Here are some more pictures from inside the booth:
Be on the look out for more OMDU events soon!Dean10 Apr 20168274
Just in case you missed out the preview of the new survival map in last weeks Insider Access, below you can view a video tour of the new map. “Avalanche” is a heavily modified version the the Surrounded map. Its alot more than a new look and feel, Avalanche has new rooms, entrances, guardian placement, rift room and more. It really will feel like a whole new map! Coming soon to Orcs Must Die! Unchained open beta!Dean04 Apr 20168268
The Robot Entertainment AMA (ask me anything) series continues on Reddit. The latest bot to take part is Design Director – Ian Fischer, you may better recognise him as “Mother” on the forums. Check out his answers over on his AMA. Plenty of interesting discussion about his industry past and the current state of play with Orcs Must Die! Unchained.
You’ll also want to be on the look out for Jerome Jones tomorrow. He’ll be joining Justin “SixOkay” Korthof on the Insider Access twitch stream at 3PM US Central time to talk about a brand new map coming to OMDU. Be there, or be square!Dean31 Mar 20168253
Have you been following closely on Facebook and Twitter? If so you may have spotted some very interesting new “Ask Me Anything” features on Reddit. Known as AMA’s players have been asking questions directly to the bots at the studio. Taking part so far has included:
Be sure to check out their AMA’s for lots of very interesting information about themselves, experiences and life at Robot. Here are some highlights:
- Chris Rippy – VP Production
- Justin Korthof – Marketing Manager
- Patrick Hudson – CEO
- Nananea – Community Video Co-Ordinator
BadVogonPoet asked Justin:
You’ve worked in a community position across several different companies in the video game industry for quite awhile now.
What are some of the differences you’ve seen in Community Management and Marketing over the years?
Do you think it’s easier to with social media as popular as it is or does it make some aspects of marketing and community management harder?
The largest change has been that Community Management has split up into several disciplines these days. A CM used to have to kind of be a jack of all trades and manage every conversation that was happening online. These days, it’s all split up. There are social media managers, forum moderators, community feature developers, website developers, and so on. More specializations.
As for whether or not it’s easier with social media, it depends on your goals I think. SM has obviously made it easier than ever to connect with a broad range of people at virtually the click of a button. But it’s also inserted ridiculous amounts of noise into word-of-mouth marketing. It can be REALLY hard to stand out in all that noise if you’re not clever.
RoyalFino asked Chris:
MrBlue42 asked Patrick:
The Steam ratings for the game are currently rather negative sadly, mostly due to the business model, not the game itself. Do you think the business model is good as it is currently or is there still some tweaking necessary?
Syndrogo asked Nananea:Dean29 Mar 20168247
The Open Beta for Orcs Must Die! Unchained has just kicked off and is now live! Whether you are a previous closed beta tester or a brand new player looking to see what all the talk is about – you can download the game now at www.orcsmustdie.com and play instantly. Not only that the servers are now up 7 days a week, so you can play to your hearts content!
Whatsmore, all player progress will now be maintained and will not be wiped at the next patch. Now is a great time to kill some Orcs. See you in-game!
Check out this great new trailer produced in-house at Robot Entertainment.
BOX_OF_ R0X on YouTube comments:You guys should have a separate team for animating shorts for OMDU.Not a bad idea!