Tag Archives: Gameforge
Some important news for Orcs Must Die! Unchained players in the EU. It has been announced today that from March 14th GameForge will be transitioning Orcs Must Die EU services to Robot Entertainment. This means that on that date it will no longer be possible to play Orcs Must Die! Unchained on the EU client.
Never fear, however, EU players will be back up and running from the 21st March on a new unified account with Orcs Must Die NA players, managed by Robot Entertainment. All players currently on the EU client will have the option to migrate from their Gameforge account to a new Robot Entertainment account from March 21st.
Gameforge Producer, Andy Duthie comments:
This has been a very difficult decision for us to make but we believe this is the best for the future of the game. Robot Entertainment have proved to be excellent partners in getting to this stage and with the game now coming into fruition it is best for them to continue shaping it moving forwards.
What does this mean?
For the community this means that the EU and NA player base will now be combined, growing a new single, unified community between these new regions. This not only includes the in-game player base but also community forums and such like. You’ll now be able to add friends in-game for all players between these regions. The new blog on the Orcs Must Die website indicates:
We are still working out the specifics, but we fully intend to maintain EU and NA communities on the Orcs Must Die! website. Our goal is to foster one big, happy OMDU community as much as we can while still making sure we pay specific attention to regional communities.
There will still be actual servers in the EU region, so there should not be an impact on network performance.
Transferring your account purchases, account level etc
The migration tool that launches on March 21st will guide players through the process of transitioning to a new Robot account. All in-game purchases, gold and account level will be transferred to your new account. Gold will be converted at the correct Robot Entertainment rate. Players will not be losing out on anything via this conversion in terms of purchases and game progress.
However, unfortunately friends list and other social features cannot be transferred to your new Robot account. Additionally, if your username is already taken on the Robot account system, you will have to create a new one.
Week long maintenance also brings new patch
There will be one week long maintenance from when the EU servers close on the 14th until migration opens on the 21st March. This maintenance will enable Robot Entertainment and Gameforge to prepare for the upcoming account migrations. There is more good news to this maintenance, it will also see a new patch release for the game too. Mark the 21st in your calendar as a day to watch for new OMDU content and unified player-base!
It’s been a good ride on the OMDU EU servers. We have much enjoyed the excellent streams from FaTeReLLa before her departure late last year. The community forums have been full of useful discussion from Siege through to Survival. Good times await the unified playerbase and community. Thank-you Gameforge for supporting the EU players for the last three years.
To read more about this announcement be sure to check the new blog by Robot’s VP of Production, Chris Rippy on the link below:
Last week, Orcs descended upon London for EGX Rezzed, a video games event hosted at Tobacco Dock. The event had over 160 games playable and one of those was Orcs Must Die! Unchained where the Gameforge team had set up camp. Community Manager SiS and Senior Producer Duthieboy were on-site along with other staff from Gameforge. Having set up an impressive booth with a number of playable stations the booth entertained hundreds of players who came by to play last week.
The Gameforge team did a great job setting up the booth and players were able to come by and play PvP or Survival. Whilst queuing videos were playing of the awesome OMDU trailer and how to play videos. From what I could see everyone was having a great time and greatly enjoyed the game.
Anyone who came by got a sweet OMDU hat just for stopping by and killin’ some Orcs.
Existing OMDU players were also able to talk with Gameforge staff about the game and get insights into its current development. Its great to see OMDU at these kind of events. Here are some more pictures from inside the booth:
Be on the look out for more OMDU events soon!
If you happened to watch the Super Special Live Stream event on the Orcs Must Die! EU twitch channel which took place a few weeks ago, you would have seen a special guest! Indeed, Rimmon from the OMDU EU community made a guest appearance having been invited to Gameforge HQ for 3 days by FaTeReLLa to talk OMDU with the Gameforge team.
Rimmon has been a strong influencer in the OMDU EU community. We interviewed him earlier in the year as part of our Fan Friday series where he was working with Muchcoffee on Atypical Neurons, a fan site for OMDU bursting with detailed information about heroes, traps gear and minions.
Having been invited to Gameforge HQ Rimmon has taken to the forums to blog about his experience, which had quite an interesting start with trouble with cancelled flights. It was all worth it in the end though and Rimmon got a sneak peak of what is coming up for OMDU and patch 2.6 and beyond, as well as meeting and greeting the excellent Gameforge crew who look after the OMDU EU community. Rimmon had a great time playing plenty of games with the Gameforge team on and off stream and has left with an even greater positive vibe, writing on his report:
As I left Karlsruhe I did so with renewed motivation, and fresh ideas. I hope that I’ll stay with this community as it grows, and I will of course continue trying to support, and benefit you guys in some way. I’ve been trying out Guide Writing, Fan Site, Videos, and Streaming, in the end I’ll spend my time on what I enjoy the most, be sure that whatever I do I’ll find a way to contribute to the community.
Be sure to check out Rimmon’s full report over on the OMDU EU forums using the link below. You can also check out the stream from the special event below too.
Patch 2.4 is now Live on the OMDU closed beta servers in North America. You can now start downloading and join in the fun. Robot are streaming throughout the day on Twitch. http://www.twitch.tv/orcsmustdie.
For EU players, please sit tight just a little longer. GameForge are working out some technical issues and are looking to bring the patch live in the next day or so.
GameForge have been at Gamescom this week to show off Orcs Must Die! Unchained to the masses, and boy did they show off OMDU in style! The Gameforge team have put together one of the best booths I have seen, with gates, corridors and even wall traps such as Grinders and Wall Blades. Its impressive to say the least and definetly sets the scene for OMDU. Check out some of the pictures and videos from the EU Facebook page.
Great job GameForge team!
Hot on the heels of the 2.1 patch being released in NA, Gameforge and Robot Entertainment have been able to release the patch in the EU in less than 24 since it first landed in North America. This fast turnaround should put some of the concerns EU players have had about the delay for patches to arrive at ease. Commenting on the EU forums, Community Manager, Justin Korthof said:
There was a LOT of concern voiced about having to wait extended periods of time again for the 2.1 update to hit the EU servers. As was noted before, we’ll always do everything we can to reduce the time between the NA and EU releases, and I think you can see that in full effect today, when Gameforge has released the 2.1 patch to the EU servers less than 24 hours after it hit the NA servers.
In other patch 2.1 related news, some players have been finding it more difficult to find PvP matches since the patch made adjustments to the grouping of PvP players by level into matchmaking “buckets” and the removal of the number of players searching counter. Robot who are attuned to community feedback have announced that they are making some further adjustments to the matchmaker taking place from now. There are now just two matchmaking buckets, one for Levels 1-6, and the other for all other levels 7+. This should help alleviate issues where players have been finding it tricky to get in games.
The final push
Its now just the last few hours until the Kickstarter campaign for the Orcs Must Die! Unchained the Board Game closes. Now sitting at over $260,000 at time of writing this has been an incredibly successful campaign. The community have spoken in volumes!
If you havn’t yet pledged, now is the time! Just head over to Kickstarter on the link below:
The news the EU community has been looking forward to is now here. EU community manager SiS has announced that the phase 2 patch for Orcs Must Die! Unchained will be launching tomorrow!
There has been alot of discussion about the delay in getting this patch out for the EU community, it was originally anticipated to come out sooner. However, we must bear in mind that there is such a huuuuge number of changes in this patch. It is a major release with substantial changes that Gameforge have needed to integrate onto their own systems. Including a completely re-worked game economy model. Please remember the almighty patch notes, Gameforge have been working very hard to integrate these as fast as possible.
Waiting sucks. However we can assure you that phase 2 is definitely worth the wait, and I’m sure future patches will come out even faster now that we are passed this larger hurdle.
Friends List & Wipe
One important thing to know is that there WILL be an account wipe for all EU players once Phase 2 lands. This means everything will be reset including your skulls. Any coin or skins that you have purchased or unlocked by means of promotions will remain on your account, however. It is also worth noting that your friends list will be wiped too, so be sure to note down the names of all your friends so that you can add them back again.
Enjoy phase 2 tomorrow and see you in-game!