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Monthly Archives: February 2015
Dean28 Feb 20157771Exciting news for Robot Entertainment fans across the globe as yesterday the studio announced that they have secured a minority investment from Tencent, a large Chinese publisher who recently also announced that they would be publishing Orcs Must Die! Unchained in China. A minority interest means that Robot maintains control over its operations, this is an investment which secures additional funding / capital for Robot’s endeavours.
“Taking on Tencent as an investor gives us additional financial flexibility but, more importantly, it creates a long-lasting and valuable partnership with the world’s premier publisher and operator of games”, said Robot Entertainment CEO Patrick Hudson. “It’s a very exciting time for Robot Entertainment. We’re looking forward to showing Orcs Must Die! Unchained to fans at PAX East in Boston and releasing the game to market later this year on PC and PlayStation 4.”
This is great news for the studio and will help the studio grow and maintain its already great record at delivering fun games. The future is looking very bright indeed for Orcs Must Die! Unchained. It’s shaping up to be a big 2015 for Robot Entertainment. You can read more about this investment news at the Robot Entertainment website.
Phase 2 and PAX East
Fans who have been eagerly awaiting news about the release of the OMDU phase 2 closed beta can now be informed that Robot will be releasing this major update on March 24th in the US and shortly after in the EU. Feel free to join in on the pictorial discussions happening on the forums!
We are also just weeks away from PAX East taking place from March 6th. Robot Entertainment will be attending with their own OMDU booth. Representatives from Gameforge will also be in attendance. Those who come to Robot’s booth will get an exclusive chance to play Phase 2 OMDU gameplay, and as always, will be able to walk away with some sweet swag as well as closed beta access and a new skin for the War Mage.
This years PAX skin will also be available for anyone who is currently participating in the closed beta. The scarf you see being worn with the War Mages approval will be given out to attendees at the PAX booth. If you’re heading to PAX be sure to pop by and get your scarf and first Phase 2 gameplay!
Dean11 Feb 20157764Did you see the OMDU Insider Access stream yesterday? If not you missed out on seeing the first stream showing phase 2 game play with Drew playing War Mage, Hogarth and Smolder through three matches with other Robot’s in the playtest area. Justin “SixOkay” Korthof and Ian “Mother” Fischer were on hand as commentary and Q&A with the stream chat.
We get a look at some awesome art improvements to the two lane map, the art team at Robot have really done a fantastic job improving the already excellent visuals. New UI for various things including a new weavers pop-up selection box and war camp UI. Weavers have been re-worked where by each hero now has a set of weavers that players can choose from and the upgrades are unlocked as you a play a match. They are unlocked in levels. Its well worth checking out this in the stream.
Be sure to catch up on the video-on-demand below to see this not to be missed Insider Access.
Robot bringing OMDU phase 2 to PAX
Something that was also let slip during the stream is confirmation that Robot Entertainment will indeed be bringing Orcs Must Die! Unchained phase 2 to PAX. Good news if you are attending!
Dean08 Feb 20157742Good news for all the fans of Smolder’s previous red head look. The Orcs Must Die! Unchained! Twitter account recently revealed that she will be returning back to her original red hair look. For those who might not know Smolder had her hair colour changed to red to blonde post alpha. Here she is with her fiery red hair ready for phase 2 of the closed beta.
Community artist Moltenink celebrated the return of red hair Smolder with his own awesome fan art:
I HAD to do some hasty fanart cause of the news that smolder is getting her red hair back!! @OrcsMustDie
— Moltenink (@moltenink) February 7, 2015
Paul Hellquist on Insider Access
Last weeks Insider Access was not to be missed. If you havnt seen it already be sure to catch up with it via the link below.
Justin “SixOkay” Korthof introduces us to Paul Hellquist who recently joined Robot Entertainment as Lead Designer. Paul has previously worked on games such as Bioshock and Borderlands 2. Having had an opportunity to delve into Orcs Must Die! Unchained we hear about some of the changes that we can expect to see in phase 2 of the closed beta.
Slowing things down
One of the interesting things we find out is that Robot is trying to slow down the overall gameplay of OMDU by doing things such as adding cast times. This has been done to help players better understand what is happening in the gameplay and not feel too overwhelmed by all the things going on at once.
Bigging things up
Paul and the team of designers have also been working closely with Robot’s art department to look at making things like effects such as hero powers bigger to pack a bigger punch on screen than what they did before. For instance here is a screenshot of Ivy’s root ability which now has alot more presence.
Because hero abilities now also have a cast time players will be able see heroes like Ivy power up her root and the area of effect it will be targeting, giving players a chance to get out of the way and avoid the root.
Here we can see Smolder trying out her new visual effects for her Phoenix ability.
Another hero ability that was well in need of being amplified was of course, Hogarth’s flying hatchet “E ability”. This has often come up in conversation as the somewhat invisible attack as often it would be very difficult to see this hatchet being thrown on screen in the midst of battle with everything else going on. Now however, this has been re-worked and Hogarth will now freeze his full size axe, throw that and then re-form his axe from ice. This results in a much bigger visual display as below, which is an excellent improvement.
War Mage is having his abilities re-worked. As the main face of Orcs Must Die! it is reasonable to assume that players may well pick the War Mage when starting playing OMDU as a familiar face. However his current abilities are a little confusing, especially for new players and these were in-need of being simplified. Thus both abilities have now been changed. One of his new abilities allows him to shoot his crossbow and then the arrow will shatter into many arrows affecting a wider area.
If you check the Insider Access stream there is some video footage of these new effects for the Ivy and the War Mage around 22 minutes in.
These are of course just some of the changes coming in phase 2. It will sure be interesting to see what else we see on Insider Access over the next few weeks to see more exciting changes for Phase 2.