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Monthly Archives: December 2016
Dean06 Dec 20168520The time has come! The huge Orcs Must Die! Unchained update is now LIVE in North America and Europe. You can open your dashboard to download the new update or head over to www.orcsmustdie.com right now to begin!
See you in-game!
Dean04 Dec 20168499The all mighty update to Orcs Must Die! Unchained is now only a few days away. The servers are currently offline as Robot Entertainment prepares for the upcoming release due to land on December 6th. This update will see the removal of the siege mode and the focus now on the survival gameplay bringing things feeling more like OMD 1 and OMD 2. The studio has been listening carefully to player feedback and this release will demonstrate some of that feedback being addressed. Recently on social media the following graphics have been testament to some of that player feedback being listened to and actioned in this soon to be released patch.
Patch Notes
The patch notes are now also available for your leisurely reading. As you can imagine these are some seriously lengthy patch notes! Chris Rippy, VP of Production at Robot Entertainment also provides us with a a covering note to summarize the changes coming up.
This update is HUGE. If you’ve been following our progress, then you know that this update introduces massive changes to the game. We have removed our Siege PvP mode. As much as we loved it within the walls of Robot (and that love was definitely shared by a segment of our players), Siege mode was just not raising the bar for fun in Orcs Must Die! Unchained as we had hoped it would. By removing this mode, we’re able to fully focus on bringing back the classic Orcs Must Die gameplay that players thought was missing in OMD!U.
At Robot, we are really proud of the new version of Orcs Must Die! Unchained that you’re about to play. From the newly overhauled moment-to-moment action and trap strategy to item collection and player progression, the changes should be immediately obvious to you.
With these changes, we’ve tried to bring back that OMD feeling. With that said, our players are our best judges of our success, and as always, we want to hear from you. What do you like? What do you feel still needs improvement? Give the new update a go and let us know what you think!
A note about accounts, resets and refunds
Before diving into the patch notes it is important to remember there is an account reset with this update. With so many changes to the whole game, it is understandable that resetting accounts was the only option and that player progress simply could not be converted into the new meta.
If you are an existing OMDU Open Beta player and you had a balance of coin from either founders packs or purchases made, or if you have acquired any promotional items we encourage you to read through the forum post detailing what will happen with your account in terms of reimbursement. You can read the full details here: The Reset and You. In all cases players will end up with MORE gold value than they would have had originally with 50% additional gold for these purchases in both regions (NA and EU).
Onto the good stuff
The full patch notes are available at: https://forums.orcsmustdie.com/discussion/11657/patch-notes-release-1-6
You can read about all the hero changes that are being made to make sure every hero is aligned to work well in Survival. Plus a look at some of the new maps. There are 10 new maps in total to keep us busy in this release. Including the return of some fan favorites including:
GATES OF THURICVOD
Otherwise known as “Corridors” from OMD2. Now looking even better and more fiery in OMDU.
THE FALLING FOLLY
A classic map for sure, look closely and you will see that this map harks back to both OMD1 and OMD2. This time the tower is floating high in the sky.
Go go go!
There is so much to check out and read on the patch notes. Sit back, and head over to the full patch notes to get fully up to speed on whats coming on Tuesday! See you back in-game shortly!