• Juicy’s handy hints and FAQs

    Dean
    7017

    If you are new to the world of Orcs Must Die! Unchained – have you checked out Juicy’s awesome how to play guide? The guide is a great place to start to learn the basics from one of the communities esteemed players!

    Today we’d like to highlight some of the FAQs and handy hints from Juicy’s guides. Check them out below – you might learn something new!

    • Guardians and Rifts apply a buff to you which heals over time. You can leave the guardian or rift’s side and this effect will stay for a few seconds.
    • You can disable glyphs by using trap disable skills. This is extremely useful on defense against healing glyphs, as you can prevent large minions from healing at all from a healing glyph.
    • You can buy 1,000 coin weaver upgrades during the initial game countdown. This is especially useful when buying the extra damage to gates and guardians weaver upgrade, if you plan on attacking a gate as soon as possible.
    • The trickle leadership weaver is extremely strong. Most people go into that weaver just for that upgrade.
    • Your whole team gets coins and leadership for each minion that gets through a gate. For example, whenever your minion wave spawns, if an enemy kills them in the first area of dirt and grass, you won’t get any. For each minion that gets through the first gate, your team will get bonus coin and leadership (small amounts, like 3-25) for each one. You will get that bonus again if they get through the next gate, and so on. This means if you can push your minions through an extra gate – totally worth it (unless you died. Then maybe not). Because of this system, it’s ALWAYS better to put traps in the first keep between the 1st and 2nd gates. You want to kill the enemy minions as soon as possible to limit the leadership the enemy team earns. In ALMOST ALL cases, the most leadership wins the game, so it’s important to make sure your enemy has as little as possible.
    • You have a few seconds after placing a trap before it becomes active. During this time, if you sell the trap you get a full refund. If you place a trap in the wrong spot, sell it fast.
    • You can place and sell traps at any time you want.
    • You can spend leadership and put minion cards in any time you want – they’ll take effect for the next coming wave
    • The timer on minion spawns is unforgiving. It looks like you have a few seconds after it ends, but if you’re a millisecond late, you’re too late.

    >> Check out the full how to play guide!

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