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A note from OMDU EU Producer “IronFresh”
Dean02 Aug 20147133
Robot Entertainment and GameForge are celebrating their one year old partnership this month. Although announced publicly in February 2014, the partnership has been forged a while before then. Today one of the producers on the EU side “IronFresh” posted in the OMDU EU forums about the one year anniversary and how far OMDU has come over the last year. Here is what he had to say:
It has been a long and interesting road to get here, but at long last we’ve achieved Closed Beta status! Additionally, this month the partnership between Gameforge and Robot Entertainment is officially one year old. I think I can speak for the whole team when I say that watching the project grow from early prototype to ‘almost live’ status has been a sometimes stressful, but always rewarding experience. Since our initial reveal at PAX East, player feedback has been regular, varied and passionate. The enthusiasm for our unique blend of PvP action and strategy, particularly from our most dedicated players, has been especially gratifying and validating. Now that most of the foundational back-end integration work and core game loop is established, we feel that the game is on a good trajectory to open the doors wide for Open Beta in a few months, and then Full Release towards the end of this year.
Special thanks are due to our dedicated group of loyal Founders, whose feedback has been instrumental in the ongoing evolution of the game. We may not always agree with or implement every suggestion, but the feedback is being heard and influences the day-to-day planning and prioritisation of features as well as ongoing balance and core gameplay refinement. Thank you! Things to look forward to in the short & medium term include: social management & player-reporting systems, team matchmaking, and ranked play. Our pre-release expansion content is also coming soon, and new heroes and skins will continue to be regularly released. By now, all Founders should have received their extra gold and content. We will likely see a couple more account wipes before Open Beta, so now is a perfect time to spend your gold, test out the shop, and experiment with our first wave of heroes, minions, traps, glyphs and gear!
If you’re a new player, welcome aboard! Thanks a lot for your interest and early involvement: we’re happy to have you here. While there is a lot going on in Orcs Must Die! Unchained, a bit of knowledge and practice can go a long way. Before jumping in blindly, we highly recommend you spend some quality time with the tutorial or check out our Guide and Tutorial section on the forums here:
http://board.omd.gameforge.com/board45-o…e-and-tutorial/
There are also many helpful players out there, so ask questions and follow the advice of your teammates. We all had to learn the basics at some point, so keep calm, don’t feed the enemy team and be sure to upgrade your Warcamps and minions! Usually things start to make sense after two or three matches.
As we have already seen, opening the doors wide to more players has both positive and negative impacts on the general gameplay experience, as the player population grows. While upcoming social, reporting, and matchmaking features will help ensure a better experience for all, please remember that negativity can be a vicious cycle. We all need to be aware of our individual power and influence to counteract negativity through our actions, behaviour and attitudes. It often requires much less effort to help out and coordinate with your team than to flame a new user for their ignorance. The tone we set as players has a cumulative influence on the community at large, so don’t be mean. Kill them instead with kindness!
So on this note, the gates are open and the Warcamps are maxed. Let’s all push the lane into an exciting future and ultimate victory for Orcs Must Die! Unchained!
I’m sure that fans will agree that the future looks very bright for OMDU!






